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UK Lotto · draw

Saturday, 14 June 2003

ResultUK Lotto

Single source
  1. 3
  2. 12
  3. 29
  4. 37
  5. 43
  6. 46
  7. 11

Jackpot£15,000,000

The crowdHeld about as often as an average linefrom the prize table, not from a model of how people pick

Top prizeNot wonnext draw advertised at

Rules6/49 + 1/49 · Nov 1994 – Oct 2015draw 780 of 2,065 under them

← 2003-06-11All recent draws2003-06-18 →

Where this result came from

SourcesOnly Primary (commercial feed) reported this draw, so there is nothing to check it against. Settled 29 Aug 2026, 09:38 UTC.

  • Primarycommercial feed3 12 29 37 43 46 + 1129 Aug 2026, 09:27 UTC
Drawn under earlier rules

UK Lotto was a 6/49 + 1/49 · Nov 1994 – Oct 2015 game then. Everything on this page reads the draw against those rules and the 779 draws before it — not against today’s pool.

Play these numbers? Read them as your ticket →

This draw, read by every tool

What the site’s explorations say about the numbers drawn on 14 June 2003 — each beside what chance predicted. None of it says anything about the next draw.

50oddordinary

How ordinary this draw is

Scored 50 of 100 across six shape features — more typical than about 43% of every possible ticket.

  • sum72th
  • odd77th
  • low20th
  • widest gap65th
  • neighbours25th
  • spread82th
Draw Fingerprints →

Each number, as it stood before this draw

Times drawn before — chance expected 95 of each

390times
1296times
2993times
3787times
43108times
4697times

Every number was expected about that many times after 779 draws, and they scatter around it. Warm means more than expected, cool means fewer — and a cold number arriving is exactly what cold numbers do.

Frequency Explorer →

Its nearest twin

Shares 3 of 6 numbers (3, 29, 46) with the draw of 3 May 2003 — its closest relative in 779 draws. Chance gave a match this close a 100% likelihood somewhere in that history.

From the draw just before (11 June 2003): nothing carried over. Chance says 56% of draws repeat at least one number.

Carry-over / Déjà Vu →

Sum and shape

170

The numbers add up to 170 — the 72th percentile of all possible tickets, around a middle of 150. No two numbers side by side. 50% of draws have at least one such pair.

Sum Distribution →

The longest wait in this draw

37 had not appeared for 21 draws. A number waits about 8 on average, and a wait this long was not a signal — the machine has no memory of it.

Gap & “Overdue” Tracker →

How many people held it

A line like this is played about 0.8× as often as an average ticket — less popular than most. At 30 million tickets sold, a winner on these numbers would keep about 50% of the jackpot.

Illustrative model, calibrated to published studies — not live sales.

The Unpopular Numbers Edge →

Prize breakdown · 2003-06-14

  • Lines in play≈ 44Mas the winner counts imply
  • Paid out£28.1Mto 770k winning lines
  • Won something1 in 58lines took a prize
  • Match 66 winnerschance said 3.2

Where the money went

  • Match 653%£15.0M
  • Match 49.4%£2.6M
  • Match 326%£7.3M
  • 2 other tiers11%£3.2M
Tier1101001k10k100k1MWinners1101001k10k100k1M10MPrize each
  1. Match 66≈ 3.2 by chance£2,500,000
  2. Match 5 plus Bonus Ball21≈ 19 by chance£92,794
  3. Match 5926≈ 798 by chance£1,315
  4. Match 441,883≈ 43k by chance£63.00
  5. Match 3726,972≈ 781k by chance£10.00
  6. Match 20≈ 5.9M by chance£2.00
  • Winners, log scale
  • Prize each, log scale
  • Where chance put the count

The rings take the ≈44M lines the counts imply and assume an evenly spread crowd. Furthest from that: Match 2 — 0 winners, 100% fewer than the 5.9M an even spread gives. The numbers drawn were noticeably less popular than average — a draw full of birthdays makes more small winners, a draw of high numbers fewer. That is the crowd, not the machine.

Show the published table
MatchWinnersPrize each
Match 20£2.00
Match 3726,972£10.00
Match 441,883£63.00
Match 5926£1,315
Match 5 plus Bonus Ball21£92,794
Match 66£2,500,000